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Darwinia /
ReceiverPrimary Objectives:
Secondary Objectives:
![]() Walkthrough Create Engineers at Control Tower C1, and, flying them out over the water (avoiding Virii), reprogram Towers C2, C3, C4, C5, and C6. Start your island assault from C2, harvesting souls and popping out DGs from Incubator I1 as you go. Once the first island is secure, create a Squad at C6, and take out the nearby Triffids. You can clear out the rest of the island, including Soul Destroyers, Spiders, and Centipedes if you wish, but for now, the Triffids are the priority. Create a Squad at C4, and start clearing out the enemies on this new island, with Engineers picking up souls behind you. Try to harvest as many souls as you can, because you'll need 5 DGs for each Spirit Receiver, and there's about 50 Spirit Receivers in the level. Once the level is clear, Dish over the DGs, and disperse them out to the Spirit Receivers. Collect any extra DGs, and send them back the first island. Create a Squad at C5, and send it up to the cluster of Spirit Receivers nearby. Create an Armour at Trunk Port T1 or T2, and send it to fill up on DGs on the first island, then truck across the water to the three Spirit Receivers you just innoculated. Back at C6, clear out the rest of the middle island if you haven't already. Be prepared to lose a few Squads taking down the Soul Destroyers, or set up a Battle Cannon and Dish? over a few DGs from the first island and chance losing them - I would recommend the former, and not the latter strategy, as DGs are an important commodity in this level. Once you have this midddle island secured, Dish over any extra DGs from the first island, and park them near R4 for future relocation. Make sure you reprogram C7 and C8. Now, there are two islands remaining, the first one with Virii, Spiders, and Centipedes, and a second one with Ants and Anthills. You'll probably only need to secure one of them in order to fulfill the 50 souls per minute level objective. For the first, non-Ant-infested island - Fly an Engineer over from C8 to C9, and reprogram it. From there, you know the drill - create a Squad, take out anything red that moves, and have Engineers trail you, picking up souls for some spiritual recycling. Once the island is clear, pipe in the DGs, and using an Officer, lead them around to each Spirit Receiver, then send any extras back through R5 and park them there. For the Anthill island - You can set up Battle Cannons? here if you're fast enough, but it's easier to fly over an Engineer to reprogram C10, and send Squad after Squad at the Anthills with AirStrikes?, Rockets, or Grenades. Once you have the first Anthill down, it would probably be safe enough to send in a DG army, and have them assist you in Ant cleanup whilst you tackle the Anthills - that way, they're already on the island when it's time to man the Spirit Receivers. Don't forget to reprogram the Tower/Trunk Port on the rear side of the Anthill island, even if you skip the island. By now, you should definitely be catching at least 50 souls per minute. Do a quick fly-by to see if there's any Towers you missed, and then you're done. Alternate Strategies: Page last modified on March 21, 2006, at 09:20 PM - Page generated in 0.308 seconds. |