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Darwinia /
Darwinian![]() From the manual: "These cute little fellows are the native life forms of the world, and the subject of a decades worth of research into digital life. What they lack in strength and speed is made up for in courage and spirit. It is Dr. Sepulveda's dream to evolve the Darwinians into an intelligent species capable of sustaining themselves in a digital world." Darwinians (affectionately known as DGs for short) are green. They can be created at a Spawn Point, or at a friendly Incubator [this process requires requires souls collected by an Engineer]. Controls: Darwinians can not be directly controlled, but can be directed by Officers. Research: Darwinians can be upgraded with Research: Behavior: If there is nothing nearby to engage the DG's(such as threats, or jobs), they tend to have a bit of wanderlust. If you like to know that your DG's are safe and sound, you'll want to plant some Officers near their spawn points, keeping them together. Darwinians won't perform complex actions(such as beaming across a radar dish) on their own, however. When a Darwinian is nearby a job that needs doing, such as an unmanned structure or an empty Armour, he will automatically take up that position. This can get you in trouble at some points, hence making sure your DG's don't wander too much when you dont want them to! Darwinians can be a bit forgetful. If your Officer instructs your DG's to travel a long distance, some of them may stop in between and begin wandering. Page last modified on September 24, 2006, at 03:12 PM - Page generated in 0.064 seconds. |